To satisfy players bloodlust and to bring more opportunities for PvP there should be introduced global noneguild factions and wars between them should be organised as events are now.
I propose to introduce Khurites and tindremits factions who rival over control of towns and land. Players can become citizens of one of this states and participate in battles on its side. Soldires (or all citizens) of the faction can kill soldires (or citizens) of the other without murdercounts. Big battles and town sieges are planned by committees of generals from the ranks of PvP fighters (or elected players), who control military related resources and plan wars. There must be sieges of Tindrem and Moryn Khur with following wiping out of their inhabitants in case of successfull storms as big events. Maybe a system of capturable control points in the form of forts (or castles) to fight over and to mark each sides progress in war.
I propose to introduce Khurites and tindremits factions who rival over control of towns and land. Players can become citizens of one of this states and participate in battles on its side. Soldires (or all citizens) of the faction can kill soldires (or citizens) of the other without murdercounts. Big battles and town sieges are planned by committees of generals from the ranks of PvP fighters (or elected players), who control military related resources and plan wars. There must be sieges of Tindrem and Moryn Khur with following wiping out of their inhabitants in case of successfull storms as big events. Maybe a system of capturable control points in the form of forts (or castles) to fight over and to mark each sides progress in war.