Increase the max fov - field of view too 120


Exalted Member
Yes, @Sebastian Persson :

Of course I still want to see you make it possible for your players to turn their view without facing that direction, in 1st-person-- as if their avatars had necks that heads could swivel on-- but 120 degrees of fish-eye vision would make up for a lot until you do.

Lack of real peripheral vision and having to run straight at a thing to see it behind or beside you lead to a cumulative sense of blindness & desperation-- which is no substitute for real excitement in a game.
I like it how it is but I would increase it to stay competitive in PVP.