Magic fizzle when jumping on slope?

Thread starter #1


Well-Known Member
If I cast a spell in mid air and hit the ground before I finish channeling, it fizzles the spell. Is this a bug or what? If it was changed to do this I want to know why, as it makes it very annoying. The thing to do used to be double tap W and channel a spell while you're in mid works currently if you don't go down any incline, but if you do the smallest bit it will fizzle the spell.

I can post a video if I didn't explain correctly.