In short, all developers cant work on the same things, we were experimenting with the new engine and some of our current codes which gave us the opportunity to deliver Kitten'd. A VR focused game based on UE4 that got a very high rate and was released with very high quality and stability. MO development didnt stop here, but as you know its vital what we release in MO and cannot rush things into it. MR we got for free from the current MO assets, it was not a team working on that. However due to being a 10 year old game its not enough for new players to get into such game. The MO PVP vets knows the deal in it, but new players does not as you all witnessed already. Next I got approached by our long term investors and share owners, what would our dream scenario be if we got the chance to do so. To take the large step of course, Put MO on UE4 and rebuild the systems that been difficult in the old engine and systems that didnt turn out so well.
I didnt think our current share owners would be interested in investing more due to our difficult road. I was of course happy to see there is still a large interest in doing so and that they have faith in me and the team behind MO. If you take a close look on what we managed to do with MO over the years with the resources we had its pretty rare and unique. I am proud even though its been a difficult road with many road bumps on the way.
With all that knowledge and experience today including our tech ready for the new engine we are very eager and excited to deliver something as close as possible to our vision and dream. To be able to deliver in those fields that was close to impossible in the past.
With the new investment from the share owners and new, we are expanding our team with proper developers on specific tasks. We are getting close to start show our hard work. We want the game to speak for it self and we want the release to be stable and ready this time.
We are now 100% focused on MO2 to make sure we deliver Mortal Online as we envisioned it since day one.
We do build on some things for MO that we will use for MO2 such as the newbie experience island and its content. So there will still be updates in MO.
We will do more updates the closer we get to this and all the details surrounding the MO2 step from MO.
Multiple times SV said there was separate groups working on the other projects so it would not interfere with the development of MO. Yet they now use the development of the other projects as an excuse to why development of MO has been delayed.
Sure most should understand that they had to be spreading there manpower out to do these other projects. But that does not change the fact that SV was reassuring the players that MO development was not being delayed when it clearly was.
It is what it is though. I am still glad to hear some development is happening on MO and continue to play when I have the time. I am also still looking forward to trying MO2 when it does become available in the future.