Patch Notes 1.87.08.00 Discussion

Thread starter #1


Changes:

  • World:
    • The Khurite villages have gotten a graphical update!

  • Skills
    • Breathing Technique no longer has a minimum prerequisite to learn the skill.
    • Footspeed no longer has a minimum prerequisite to learn the skill.

    • Athletics is now a secondary skill.
    • Sprinting is now a primary skill.

    • Sprinting is now a parent skill to footspeed.
    • Sprinting is now a parent skill to Armor Training.

    • Riding skill is now a secondary skill.
    • Controlled riding is now a primary skill.
    • Controlled riding is now a parent skill to Swift riding.
    • Controlled riding is now a parent skill to Mounted Combat.
    • Controlled riding is now a parent skill to Mounted Archery.

    • Mining is now a secondary skill.
    • Woodcutting is now a secondary skill.
    • Butchery is now a secondary skill.

    • Handle and pole crafting is now a secondary skill.
    • Weapon crafting is now the parent skill to handle and pole crafting.
    • Advanced Blade Crafting is now a secondary skill.

    • Mammal Skin Lore is now a secondary skill.
    • Skeleton Lore is now a secondary skill.
    • Flesh Lore is now a secondary skill.
    • Advanced Metals are now a secondary skill.
    • Primata is now a secondary skill.

    • Dairy Products Lore is now a secondary skill.
    • Arthropod Produce Lore is now a secondary skill.

  • Items:
    • Moved the Khurite Scout Armor set to Armor crafting.
    • Moved the Tindremic Scale Armor set to Soft Armor crafting.

    • Woodcutting trinket skill is now changed to Advanced Cooking skill.
    • Mining trinket skill is now changed to Fishing skill.
    • Riding trinket skill is now changed to Controlled Riding skill.
    • Athlethic trinket skill is now changed to Sprinting skill.

  • Balance:
    • Decreased the effective aggro range on Ritual Pets such as Tupilaks, Death Knights and Shades by half,
      making them not chase players extreme distances without having the owner following as these pets
      don't use loyalty, and to also give normal Pets something they do better than Ritual pets.


Fixes:

  • Fixed an issue where TC NPC’s sometimes flew up in the sky.
  • Fixed a bug where the Beast Influence skill would give insane range to pets.
 

Xunila

Cronite Supporter
Great, the butcher gets FOUR skills (400 primary points) extra! Riding and atheltics for butchers, maybe even a little bit of fighting.
 

Armsoftitan

Senior Member
Perfect! Just as i wipe my butchers skills this happens :D
 
only thing i worry about is riding. it wasn't problem before this patch put some pts into skill or use amulet
 
Thread starter #8
because every foot now will ride away from you and if you also have mount you need mounted skills to dismount it

i think its bad change for foot fighters
i cant imagine you would use a good horse at a low level without being able to go quicker or have a horse with high hp or anything so you could easily 3/4 shot the mount with a bow or ride after and kill it quickly with your foot wep cuz it wont have high hp right?
 
i cant imagine you would use a good horse at a low level without being able to go quicker or have a horse with high hp or anything so you could easily 3/4 shot the mount with a bow or ride after and kill it quickly with your foot wep cuz it wont have high hp right?
we will see
3/4 shots not enough if you dont have mounted archery
 
Tindrem: *exists with horrible graphics and level design*
SV: "The Khurite villages have gotten a graphical update!"
Me: wat

The rest sounds pretty cool!
 

Yeonan

Trial Member
  • Mining is now a secondary skill.
  • Woodcutting is now a secondary skill.
  • Butchery is now a secondary skill.
Nice one SV.

I can't log in for a few days to check, does this put yield to max or is petrology/botany still a limiting factor? If someone can post numbers i would appreciate it.

Good changes overall though, definitely a game changer.
 
i cant imagine you would use a good horse at a low level without being able to go quicker or have a horse with high hp or anything so you could easily 3/4 shot the mount with a bow or ride after and kill it quickly with your foot wep cuz it wont have high hp right?
if ppl raise cc just 35 ish and use tier 2 37 cc trinket = ez 125 lvl bull i guess ?
 
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