Territory Control idea - Feedback wanted

Should territory owners be able to blacklist whole guilds and Alert Towers reporting them?

  • Yes

    Votes: 60 76.9%
  • No

    Votes: 18 23.1%

  • Total voters
    78
because force wardec is working so well....

-barcode
Force wardec was infinitesimally less griefy:

1) You can end wardecs very easily at the cost of prom at the guild stone
2) you can drop tag
3) you can siege the guildhouse of the forcing guild
4) each guild only gets 1 force
5) city guards do not discriminate against you, nor does it affect your relationship with anyone separate to the forcing guild

Here is the reason why this hotfix was a poor mans solution to force wardecs:
1) it’s not a guildwide targeting, it targets an individual player regardless of guild affilation
2) it can be abused by city owning guilds who can’t defend their land, instead relying on insanely op elite guards of towns
3) it makes you a criminal in the land, which makes you a target even for people unrelated to the guild who blacklisted you
4) the ONLY way to end blacklist is to get the blacklisting guild to lift the guildstone

It is the most dumbest poor mans solution to breaking the force wardec and I can’t believe they did it

Edit: most of the anti-blacklist points were still a really dumb problem even before this hotfix. The biggest issue is that this is the ONLY way to forcefully track war enemies now and it’s so so damaging
 
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still didnt get why sv removed force wardecs.

it was impossible to force small guilds
it was easy to avoid
and it's quite far from logic
 
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